This system has been taken and modified from the original game, and now features two main types of cards, rather than the multiple classifications found in the previous adventure. What makes the Baten Kaitos franchise interesting, however, is the use of a card system to handle item management and commands both in and out of battle. Bottom line - you're a guy on a quest, and that's about all you need to know. Without going into too much detail about the specifics (spoilers suck), the boy comes in contact with a paramachina (basically a battle robot) named Guillo, and the two of them embark on a quest to prove their innocence and get to the bottom of the conspiracy. Baten Kaitos Origins follows the story of a boy named Sagi, a spiriter (basically half man, half angel) that has been involved in a murder conspiracy involving the emperor of his homeland. We've+waited+far+too+long+for+another+top-tier+title.++Luckily,+the+wait+is+over. The English version is practically identical to the Japanese build we covered, and while there aren't any new developments in the gameplay from our earlier impressions, I figured this was a better time than any to describe the game from the viewpoint of someone who didn't play through the original game (until just recently, that is).
The sequel was announced last September, and our coverage on the Japanese version (found here, and well worth the read) hit earlier this year. The GameCube again is holding true to the 2004 slogan - "Games worth playing." Though this is our first chance to embark on the final English version of the game, Baten Kaitos Origins has been on our radar for over a year. The final English version of the game has arrived at our office, and from the few initial hours we've had with the game, we're happy to report that it's now time to dust off your Cube and warm up your fingers one last time.
Aside from the obvious piece of gaming bliss that is The Legend of Zelda: Twilight Princess, Monolith is at it again with Baten Kaitos Origins, and if you aren't getting pumped up for this one yet, now's the time to do so. Do that, however, and you'll be missing out on a few amazing titles still set to make sure you got your money's worth with GameCube. Baten Kaitos was an awesome addition to the "Cube Only" club, and a captivating RPG.Īs we come to the tail end of the GameCube's reign, it would be easy to set the system aside and focus only on Wii. One of those games, an interesting and very innovative RPG, set the standard for GameCube role-playing, as Baten Kaitos delivered an inspired battle mechanic teamed with the story and presentation found only from the Xenosaga team over at Monolith. Nearly every genre out there got more than a few above-average games, and companies like Nintendo and Capcom ensured that there were some quality blockbuster hits to not only sell systems, but also ensured current fans that Nintendo was the right choice this time around. Looking at the lifespan of the GameCube as a whole, there truly are very little disadvantages the system had over its competitors (aside from the obvious lack of third party support).